![]() While combat might be somewhat simple, it’s still satisfying. To revitalize the town, his daughter opens it to adventurers who want to try their hand at finding riches in the mines. ![]() Disaster recently struck the town, leaving it in shambles, and the mayor is nowhere to be found. The narrative revolves around New Naveah, a town sitting on top of a deep mine of rich magical materials called the Rune Barrows. One way the game does feel like it’s waiting for the main course is the story. Eiyuden Chronicle: Rising does too, and it dresses it up with beautiful art, combat that does just enough to stay fresh, and engaging characters, making this game more than just an appetizer for Eiyuden Chronicle: Hundred Heroes, but a solid, satisfying meal of its own. The inspiration for Eiyuden Chronicle, Suikoden, understood the power of this feeling. ![]() RPGs often allow me to feel like my hard work means something, even if it’s just a game. In my adult life, it can feel like I’m not getting anywhere despite my best efforts. Instead, it reminded me of something I might value in RPGs more than almost anything nowadays: the feeling of progression. I love deep, fun combat with enough bells and whistles to allow me to break it while still presenting a challenge.Įiyuden Chronicle: Rising doesn’t do any of these things remarkably well. I love inspiring, relatable characters beautifully brought to life. I love a rich, detailed world with a well-told story. I’m drawn toward RPGs for lots of reasons.
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